by Newt | Dec 21, 2016 | 23 Days of Monkey, 2nd Incarnation Development
One of Monkey’s names is the Stone Monkey King of Water Cave Mountain*, since he’s the king of the mortal monkey troupe, that he meets shortly after his birth from the Cosmic Stone Egg which is infused with life giving forces by the elements, and leads...
by Newt | Dec 20, 2016 | 23 Days of Monkey, 2nd Incarnation Development
One of first questions I get asked about Monkey from people who know it from the 1980s Japanese TV Series, which was shown over here in the UK over the tea time slot on BBC2, is “Was Tripitaka a girl?” to which I’ve learnt to smile and answer back...
by Newt | Dec 19, 2016 | 23 Days of Monkey, 2nd Incarnation Development
Yes in Monkey, like the Novel , you too can can visit Hell – or to be precise King Yama’s Ten Hells. The Ten Hells are a vast underworld consisting of ten courts, each ruled by a Demon Judge, and eighteen levels of Hell where the wicked are punished...
by Newt | Dec 18, 2016 | 23 Days of Monkey, 2nd Incarnation Development, TV & FILM
Animal Spirits are among the character types available for Player Immortals in the game. This of course Monkey’s Origin, but also famous are the Fox Spirits, who have a reputation for playful mischief and magical elegance. As well as the narrative aspects of...
by Newt | Dec 17, 2016 | 23 Days of Monkey, 2nd Incarnation Development, News, TV & FILM
It took fifteen years to write and develop the first edition of Monkey the Storytelling game of the Journey to the West. It was first released in July 2010 at the Continuum Games Convention in Leicester UK. You see this was five years ago, when we didn’t have...
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